![]() ![]() Firstly, stacks ensure the UI remains compact, and secondly, stacks are easy to read and lend themselves to a sequence of tasks. The developer cite 2 reasons for this approach. Upon release, 26 pmodifiers will be included with more planned.Īs the name would suggest, RenderStacks eschews node-based approaches in favour of a stack-based workflow. For example, it is possible to control the camera, resolution, frame range, object visibility, material object properties, renderer parameters and much more. To achieve this, the tool gives the artists a comprehensive set of controls per pass, called pmodifiers. RenderStacks promises to reduce the number of files required by doing more with a single scene. According to the release it shares similarities with RPManager, LPass Manager, Prism, StateSet, and Scene State but is “aiming to be a lot smarter, faster and more stable”. Updated QuasiKrystal has announced that its new render pass and generic task manager for 3dsMax called RenderStacks is out now.
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